jackknife

jackknife #

Role
showboat, flashy, ace
  • Born and raised in Ternwillow.
  • Wanted to put it on the map.
  • Wrecked more mechs than anyone else.

Possessions #

  • Carapace Armour (Lightly Armoured): +1 Acrobatics.
  • Ferrous Chalk: +1 Climbing Metal.
  • 1D3 Nitro-Bearings [NEAR LIGHT]: thrown or rolled explosives.

Advanced Skills #

3 Mech Piloting
3 Mech Fighting
2 Acrobatics
2 Mathmology

Special #

Risky Maneuvers #

  1. Metabolize Destiny: -2 Stamina, +1 Luck [usable multiple times per action].
  2. Cobra Phantasm: -2 Luck, -2 to hit, +3 to Damage Roll.
  3. The Disemboweled God: -7 Luck, -3 Stamina, automatic max Damage Roll.
  4. Seize the future: -6 Luck, interrupt and act immediately.
  5. Tag, you’re it: -3 Luck, carves her name into target. 1 Damage.
  6. Thought I’d miss?: -4 Luck, next attack misses, following attack hits automatically.